Introducing:
The Movie Project Team
Hello, this is Santiago Giraldo, and I will introduce to you the team for the final project!
Introducing:
The Movie Project Team
Hello, this is Santiago Giraldo, and I will introduce to you the team for the final project!
Mise en Scene: Coraline
Shot 1
In this scene, Coraline, in her yellow raincoat, walks toward her dad, who is slouched in his computer. The setting is cluttered, a drab sense of browns and greys fills the screen because this portion of the real world isn't meant to be colorful. The lighting is dark, cool, almost an uninteresting and washed-out sense of life. The props are an old computer, a coffee mug to denote all work and no play, exhaustion, boredom. The costume is Coraline herself, the bright, exciting, dynamic character, in a drab setting because everything around her isn't nearly as exciting as she is. The blocking of actors is distanced as she's framed apart from her dad, as he ignores her just like he ignores this drab world - framed away from him so she can be appreciated more. The shot composition is the computer that divides them.
Shot 2
In this next shot, the tunnel of purples and blues that Coraline travels through is her entry into the Other World. At this point, the set design becomes a bit more abstract - walls like fabric seem to cup in towards a small, inviting door. This is an abstraction of reality - of what's good about exploration - and bad. The lighting is warmly glowing from the center, beckoning Coraline - and the viewer - to jump in and see what happens. The lightness against the darkness plays with an exploratory mood that ultimately prepares the viewer for what's ahead. The circular composition is vortex-like; it seems to pull in, which it does, but more as an illusion, as Coraline's intrigued exploration matches how intrigued the theme is to spin the viewer in for a ride right from the start.
Shot 3
Next, we first see the Other Mother in a kitchen that's welcoming. The set features yellow and homey ingredients for cookies strewn about, clean countertops, and yellow light - it's a bit too much in the direction of a maternal household. But too maternal. The lighting is warm, yet as time goes on, fake, allowing for comfort but not a comfortable aura to trust. The Other Mother's costume is that of an Other Mother in comparison to Coraline's real mother; she's dolled up, put together, while Coraline's average mother is simply haggard, which makes the other world feel all the more genuine, and the world that Coraline actually exists in feels all the more genuine. The Other Mother is center-framed due to actor blocking and the composition of the scene, meaning she's in charge of this universe, and as the scene continues, her being in charge becomes all the more compelling.
Afterwards, this is the shot that exposes the Other Mother for who she is. The lighting is a sickly green that highlights elements of the Other Mother's face as motherly one minute and monster-like the next. The setting is dark and dystopian, with the destruction of the webbing that supports the idealization of perfection that the Other Mother maintained to leave Coraline in awe and horror. The costume is ragged and comforting yet fragmented and part of her skin to suggest an almost naturally predatorial desire to keep Coraline forever, while props and blocking place Coraline beneath her as the low-angle composition creates a larger-than-life atmosphere for the Other Mother, as if she has quasi-deity-like power over this world, which she does, and the idealization of perfection is all-consuming.
Lastly, the climax of the Other Mother's trap, through which Coraline is entrapped. The setting becomes one giant web of black and white lines, and the metaphor for being caught in a web in the film is obscured. The lighting becomes so extreme that the separation becomes confusing. The props become webs and spiders and faux mechanical arms to signify that she will eventually not be doing anything. The blocking is Coraline essentially in the middle of a web, stuck in place, but also, visually, caught in a web within itself, stuck between what could be, what is, and all around her at all times. The final composition is metaphorical to end this act because she will have to learn how to separate herself from what's potentially great and back to reality, for good.
In this shot, Katniss stands near the entrance of the 75th Hunger Games arena, a moment before the games begin. At the time of filming, the camera was positioned using a medium rear shot with the water in front of Katniss and the Cornucopia (the point where many players first clash) in the background as a visual reminder of the dangers and unknowns she faces. Using a medium rear shot helps to convey Katniss's sense of isolation and resolve, while also making it clear that even though she has gained fame for her participation in previous Hunger Games, she remains just one person, up against insurmountable odds. The fast-paced, tense editing used here will create an increased level of anticipation and fear as the audience waits to see what happens next. This combination of camera angle and pacing creates a feeling of apprehension in the viewer, and it makes the viewer share both her fear and her courage prior to the start of the chaos.
3.
This scene from The Hunger Games: Catching Fire uses a shot reverse shot technique between Katniss and Finnick as they first meet in the arena. The editing alternates between shots of Katniss with her bow drawn and Finnick’s calm but intense face, creating an atmosphere of suspense and mistrust. Each edit increases the suspense and forces the audience to deliberate on whether Katniss will fire the arrow or whether Finnick represents a potential threat. The tight framing allows us to almost encroach upon the two characters, forcing us to study them through minute movement before the camera-character's depth is rapidly reversed. The use of editing in this scene accentuates the dramatic and emotional uncertainty, forcing the audience to become nervous and curious regarding the attributes of characters within their environment.
5.
(3:43 - 3:45)
In this shot, it shows a close-up angle shot of Katniss just after Peeta emerges from his fight with the other tribute in The Hunger Games: Catching Fire, where she can't believe it when she sees that he has made it out. As Katniss gets over her fear to realize that he is still alive, you can visually see all the emotions on her face melt into relief and then love, creating an incredibly strong and deep connection. With the camera shot being so close up, we are able to see every single expression and feeling on her face as her fear melts away, creating a strong visual representation of how much Katniss cares for him and the relationship they share. The editing of this scene is extremely slow and stays on Katniss's reactions for a long time, which creates an even stronger visual effect of her strong feelings and bond to Peeta.
The Creation of the Sound Story:
Difficulties Encountered
The Creation of the Sound Story:
The Sounds and What I would do Differently
Smash Cut
Wipe
Pan
A pan is a very noticeable camera movement. It simply moves the camera from left to right, while having the camera on a fixed point. In this video, the son of the king monkey is attempting to speak with him while the bodyguard is listening in. The camera is first on the king's son, showing that he is speaking first. The camera quickly pans over to the king, showing that they are having a conversation. The camera pans to whoever is talking in the moment, allowing the viewer to follow the subject and understand the context of the scene.
Tilt
CCR For Someone Follows! Hi guys, welcome back to the "final" final blog of the year. Today, I will be presenting you with my C...